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MD Streeter's avatar

I can't even turn in consistent lap times in a video game. I suppose extending that out into the real world it makes sense that there are so many things that affect how fast you're going around a track.

In said video games, I hate the Nurburgring. It's too long, too bumpy, and I just never had the time to digitally circle it to get any kind of good at it. I stopped paying attention to real-world lap times for it something like 15 years ago after everyone became obsessed with it. And then there was the James May rant about how 'Ring lap times were ruining cars, that it was making cars that should be comfortable grand tourers rough and unpleasant to drive. And in Michigan or Ohio, where I've done all my driving the past 7 years, there is nowhere I could go to replicate that cursed German course. When we lived in Japan there were places like that to drive, but I got caught in a speed trap and lost two weekends to traffic safety class and fines totaling over JPY100000 so I was not about to risk any more high-speed fun.

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smitherfield's avatar

I wonder how much of a margin of error there is for other numbers people rely on, like "unemployment rate," "profits per share," "breathalyzer test" or "election results." And don't forget that old chestnut, "R²"!

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